Sometimes, eternity can feel like it's dragging on, so to overcome the boredom, you and your friends decide to make a little wager: you give yourselves a couple of thousand years to meddle in the lives of the folks on a distant planet. Once the time's up, whoever has earned the most love and admiration from these people wins the bet.
Theocratia is a civilization game where you and up to three other players attempt to shape the destiny of four civilizations on this world. You'll help them grow, establish new cities, engage in battles, and throw grand celebrations in your honor, all in a bid to become the most revered deity by the game's end.
Theocratia is set on an imaginary island where 4 civilizations thrive and develop, explore the lands, build new structures and, more generically, forge their own fate. Players take on the roles of highly advanced aliens that manipulate the lives of these four civilizations, who view them as Gods, in a wager to determine which alien/god will be the most worshiped.
The goal of the aliens is to be adored by the most successful civilizations more than their rivals, and to do that they try to influence the way the civilizations develop to their own advantage (i.e. if you are the Blue player, you want the 4 civilizations to do their actions on the Blue hexes, showing the lakes).
The player (alien) with the most points at the end of the game wins the bet. |